Shadow Fight Arena

Shadow Fight Arena

Overview

Shadow Fight Arena combines weapon-based combat with shadow abilities. The game features a unique stance system where different stances offer different moves, and critical hit mechanics that reward precise timing and positioning.

Core System Mechanics

- **Shadow Form**: Temporary power-up with enhanced moves - **Stance System**: Switch between stances for different movesets - **Critical Hits**: Bonus damage on specific conditions - **Block Break**: Heavy attacks break through block - **Shadow Cancel**: Cancel normals into shadow moves - **Weapon Throws**: Projectile options for all characters
Core System Mechanics

Frame Highlights

  • Light attacks: 8-10f startup
  • Heavy attacks: 15-20f startup
  • Shadow activation: 5f startup
  • Stance switch: 10f transition
  • Throw: 10f startup

BNBs & Routes

**Combo Types:** - **Stance Combos**: Link moves between stance switches - **Shadow Combos**: Use shadow form for extensions - **Critical Combos**: Optimize for critical hit setups - **Wall Combos**: Corner-specific routes **Resource Management:** - Shadow energy builds from giving/taking damage - Critical hits grant bonus shadow energy - Block breaks lead to guaranteed damage
Combo Routes

Matchups

Shadow Fight Arena matchups depend heavily on weapon range, shadow ability utility, and stance options. Long-range weapons can control space while close-range fighters need to get in.

  • Weapon range tiers affect neutral
  • Shadow abilities can turn matches
  • Stance matchups create mind games

Punish Table

Situation Frame Advantage Optimal Punish
Blocked Heavy -15 to -20 Medium combo
Whiffed Shadow -25+ Full punish
Failed Throw -20 Counter combo
Stance Switch -10 Quick jab

Patch Notes

v2.8 2024

New shadow abilities, balance patch

v2.7 2023

Stance system improvements

v2.6 2023

Critical hit adjustments